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Mire Mare wrote:The C64. No Blu-tack required.
joefish wrote:The ZX Spectrum came in two memory options, 16K or 48K. There was no plug-in RAM expansion like the ZX81. The only memory you could replace with a plug-in was the ROM.
r0jaws wrote:I guess he's referring erroneously to the ZX81.![]()
, hanging out of the back. This device also required Blu-Tack, or something supporting it, to maintain a good connection.thevulture wrote:I'd counter blocky C64 sprites and slow 3D with colour clash and poor sound chip on 16K and 48K Speccy.
joefish wrote:Well he either had a dodgy interface or some very uneven surfaces. Probably a dry solder joint where the interface connects to the circuit board. Either that or the interface was dangling unsupported. Certainly not a common fault, or people might have known what on earth you were on about.
There was 16K->48K upgrade for the Spectrum but it required soldering inside. So most people who had one sent it off to be done for them. Incidentally, you could buy 3 16K Spectrums for the price of a Commodore 64, though the 48K was by far the biggest seller.
The 128K was a lot later, and it did have exactly the same sound chip as the Atari ST. It's not necessarily a fair comparison though as let's also not forget there was also a Commodore 128 - though that was priced far more outside the home user market.
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