joefish wrote:But the piece on Metal Gear? "Well, they wrote this game, then they wrote this game. And it was more challenging for the player, and this bit was like that earlier bit but this bit wasn't. And then we wrote another game..." sorry, but I just found this all so dull. Where was the inspiration? Where were the influences? It started out OK, describing the origin of the formula, and the box-outs were enthusiastic enough, but the main piece just read like revision for people who remember playing the games rather than offering any new insight, or offering much to inform those who hadn't played. I know Japanese developers are notoriously quiet, but was this actually based on an interview or assembled from past pieces?
Darran@Retro Gamer wrote:The reason why we're covering the spectrum again is because we're out 3 days off its actual birthday.
theantmeister wrote:I've just started reading the Beau-Jolly piece and that opening paragraph hasn't filled me with much glee. And they named the company after a wine, how censored bourgeois yuppy is that?!
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