by Evermore on Sat Jun 09, 2012 1:30 pm
I completed RAGE on PS3 last night. Really excellent game in my view. I'd give it a very healthy 8/10.
There were quite a lot of negative comments made about it over on Eurogamer this week when id mentioned it was hoping that the game would form part of a series, like stablemeates Doom and Quake. People said they didn't enjoy the story - I thought it was perfectly fine for a video game. People said they thought it was repetitive - well all FPS games are repetitive, though in defence of RAGE it had some variety in the combat - different weapons and ammo types were required for different missions for example. The car combat was different, great fun as well. Some said it was too short - I finished it in 16 hours having done quite a few, but not all, of the side-missions. Most FPS games are doing well to go over the twelve hour mark.
The one issue that was pointed out, which I would agree with, was the poor ending. The final mission is a lot of fun, it doesn't take forever and it hasn't got any difficulty spikes, but the final cut-scene is over super-fast. The build up to the final couple of stages is quite abrupt too - clearly funding and deadlines closed in on the dev team. A little bit of a pity, but the rest of the game is fantastic. The near Halo 2-esque ending isn't that big of a deal in the grand scheme of things as the preceding hours are excellent and I didn't feel short-changed at all, because the ending was after a fun couple of end-game stages. I like games that don't outstay their gameplay welcome in all honesty.
I loved the combat system in this game - its a lot of fun, the weapons are all great, and the level design is very good. The graphics and sense of place are spot-on. The controls, on a console, are a little tricky to get the hang of, but are second nature before long. The texture pop-up is a problem, but not the end of the world. The lovely graphics as a whole more than make up for it, and the frame rate is smooth throughout.
I like all the little extra side missions and mini-games. You can go and do all sorts of fun activities in RAGE - you can head out in your buggy and go and take out some bandits for cash, play the excellent card games or take part in sewer missions to gain extra cash and supplies. The world initially feels a lot bigger than it actually is, but it does feel very "real" when you play the game. Its an oxymoron - but RAGE has a fantasy world that "feels" real.
The saving system, which is mostly manual, would be better if it was based on a tradition console auto save system, but alas is based on the PC quick save model - no surprise considering this is an id game, PC-focused as they are. You have to remember to save yourself, though there is a get out of jail defibrillator mini-game that can revive you if you take too much damage - this takes away a lot of the challenge of the game, but it takes time to recharge, so you can't rely on it to keep you alive every time you take a lot of damage. Having said that, the game, whilst pretty easy, does feel hard at times as you often "just about" make it through some very hairy firefights.
I thought RAGE was fun from start to finish anyway - I was entertained through its longer than average campaign. Theres lot of things to go back to do as well once it is completed. Its no masterpiece and it doesn't innovate as much as other games have done in the genre, but I thoroughly enjoyed it as its just so much fun to play. I would love a slightly more polished sequel some time in the future!
Last edited by
Evermore on Sat Jun 09, 2012 2:03 pm, edited 1 time in total.