The 360 Import Thread

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Re: The 360 Import Thread

Postby gmintyfresh on Tue Jan 31, 2012 2:18 pm

AmidstStorm wrote:
gmintyfresh wrote:Sorry I should post the story we're referring to:

Mushihimesama HD announced for the Japanese Xbox 360

Posted by EOJ on January 30, 2012 4:50

It’s official, Cave’s next X360 game is Mushihimesama HD (it seems HD is part of the title). Asada posted some interesting things about the game on his blog. The most surprising is he says this will probably be their last game on the current generation of consoles.
He says his team has shifted to work on “new hardware platforms they’ve never worked on before”. He also alludes to working on next gen hardware, but is tight-lipped about the details. In any case, since Asada says this will probably be their last shooter on any of the current hardware (which means no PS3 ports, in case you were still holding out for that) they’re trying to make the game really special. Also, since the game was already ported, they’re trying to make it much improved, like a “Plus Alpha” version. Let’s hope this means 1.5 is included, or at least some fun new arrange mode. The graphic assets have all been redone in hi res, like previous ports, and the team started work on the project before Instant Brain was finished.
The release date will be announced very soon.


If they've been working on this since Instant Brain it might mean this'll be out soon!
Fantastic. Let's hope this is physical release. I'm sure I read somewhere about Cave releasing their whole back catalogue on XBLA/Demand, before a thread turned into a pointless Cave bashing and people talking about favorite cheeses or something.

So i'm guessing this is a reworking of the PS2 port of Mushihimesama? How much does it differ from Futari in regards to: Levels, bosses, scoring, music? Basically is it a whole different game? I think i remember hearing it was a lot harder than Futari.

I haven't found the PS2 port as a reasonable price so have never bought or played it.


It seems that Cave might be dumping their entire 360 collection of ports to the "on demand" service:

http://cave-game.cocolog-nifty.com/blog ... 1/god.html

Apparently it's going to be a straight arcade port with loads of extra gameplay modes thrown in. As Cave pointed out the Ps2 port wasn't handled by them so they sound like they want to release their own port based on the arcade version. The Ps2 port is great but some concessions had to be made to cram it into the machine. As I've said before I prefer Mushi to Futari, the level layouts and boss battles appeal to me more. It is bloody tough though.

Yep Mushi prices are a bit steep at the moment, gone are the days when you could pick up the Limited Edition for £50, like what I did! :D

Edit: Oh yes and it sounds like it's going to be a physical release - tbc
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Re: The 360 Import Thread

Postby gmintyfresh on Fri Feb 03, 2012 12:48 pm

DDP:SDOJ footage here:

http://m.youtube.com/#/watch?desktop_ur ... AkGA&gl=GB

Fack me, looks more over the top than Dai Fukkatsu!

Those graphics look gorgeous and it's a completely new game in the series, inevitably being a Cave game this is where the hating begins from people that haven't even played the game!! :D
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Re: The 360 Import Thread

Postby weakboson on Fri Feb 03, 2012 12:59 pm

SDOJ videos:

http://www.youtube.com/watch?v=fl5RnmQAkGA
http://www.youtube.com/watch?v=VQATVw4dRWc
http://www.youtube.com/watch?v=OuIKjPaZyyg
http://www.youtube.com/watch?v=fWWka0GZAlo

From http://www.cave-stg.com/?p=1839:
-Feels like a mix of Daioujou and Daifukkatsu Black Label. No Reddo gauge, though.
-Dress system is linked with the shot selection (it changes the clothes of your pilot). Shot=military garb, Laser=everyday cloths, Expert=Swimsuit/bikini
-Combo gauge appears to be like Daifukkatsu BL – it doesn’t cut, just slowly reduces when you break your chain.
-Three button system (shot, bomb, laser).
-Autobomb on/off. With it off, it’s like Daioujou’s system. With it on, one autobomb takes all your bomb stock, and bombs don’t replenish.
-No shot power up items, you start full charged up like in Daifukkatsu.
-Daioujou-type hyper rank
-Expert mode is much harder (like Strong style in Daifukkatsu BL).


Still want to hear more about the scoring system but it looks like there's going to be a decent survival challenge at least. The bosses look really cool as well.
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Re: The 360 Import Thread

Postby Mootown on Fri Feb 03, 2012 1:02 pm

Looks immense
Spector wrote:I wait in unbearable anticipation for the intercontinental forty-megaton ballistic post DreamcastRIP is currently preparing...
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Re: The 360 Import Thread

Postby AmidstStorm on Sat Feb 04, 2012 7:36 am

Fantastic. Looking good. Guess there's the all important confirmation there that it's real. A 360 port is pretty likey now wouldn't you think?
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Re: The 360 Import Thread

Postby Misery on Sat Feb 04, 2012 8:34 am

AmidstStorm wrote:Fantastic. Looking good. Guess there's the all important confirmation there that it's real. A 360 port is pretty likey now wouldn't you think?


If I remember correctly, Cave already stated that Mushi is to be the final 360 port.

I'm HOPING that's wrong, but.... pretty sure it's correct. I remember being pretty annoyed about that.



As for the game, looks similar-ish to DFK in style. Also while I know the entire game isnt there to be videoed, what IS there looks really on the easy side. Looks like they're likely sticking with Daifukkatsu's low difficulty.

Woulda much rather seen another game in the Mushihime series, to be honest. Mainly because DDP's chaining just bores me.
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Re: The 360 Import Thread

Postby AmidstStorm on Sat Feb 04, 2012 1:10 pm

I wouldn't and don't think it's worth Taking that statement as fact about mushi being their last 360 game, when a matter of weeks ago, we all assumed cave weren't making anymore games after a statement about their finances. If we get it then it's a bonus. I'm still happy SDOJ is a real arcade game.
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Re: The 360 Import Thread

Postby Sel Feena on Sat Feb 04, 2012 3:22 pm



The game looks great! Really do hope it gets released for 360 and if RSG want to publish it over here and save importing, even better.

Though... it's not like I follow the story, but why are the pilots schoolkids? Has this always been the case, or is it just because? Anything to do with the reason the bosses in DDPR are giant robot transformer girls? Overanalyzing the 'plot' of shooting games is silly, but still, kinda curious!
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Re: The 360 Import Thread

Postby weakboson on Sat Feb 04, 2012 5:30 pm

My understanding of the plot is that in DOJ they made some robot ladies called 'elemental dolls' to help them fight against... well, some other robots at least. Then in DFK the dolls rebel and that's why you fight them. There's also some weird time travel stuff in there (hence the bosses from DDP showing up) and of course it's all just part of someone's genocidal plans and then you fight a giant bee mech. Why the new game has girls which you undress I don't know but I think it's going to follow on from whatever contrived situation wasn't resolved at the end of DOJ. In the videos you can see that most of the bosses are based on ones from DOJ.
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Re: The 360 Import Thread

Postby Misery on Sat Feb 04, 2012 11:30 pm

weakboson wrote:My understanding of the plot is that in DOJ they made some robot ladies called 'elemental dolls' to help them fight against... well, some other robots at least. Then in DFK the dolls rebel and that's why you fight them. There's also some weird time travel stuff in there (hence the bosses from DDP showing up) and of course it's all just part of someone's genocidal plans and then you fight a giant bee mech. Why the new game has girls which you undress I don't know but I think it's going to follow on from whatever contrived situation wasn't resolved at the end of DOJ. In the videos you can see that most of the bosses are based on ones from DOJ.



This series has a story?


I've always assumed that the storyline was something along the lines of "buncha stuff explodes, and then more stuff explodes".

More games need a storyline like that one.
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Re: The 360 Import Thread

Postby Sel Feena on Wed Feb 22, 2012 2:12 am

^ Well, yeah, exactly. It all seems a bit convoluted for a shmup.

Gameplay vid for Onechanbara Z: Kagura. These games aren't big or clever, but they are shlocky fun. Really hope this gets localised!

It was only a matter of time, but Persona fighting game confirmed for US! No word on European release date yet but it's obviously bound to come. We got BlazBlue after all.
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Re: The 360 Import Thread

Postby gmintyfresh on Wed Feb 22, 2012 10:52 am

I had confirmation yesterday that Under Defeat HD LE has been sent, knowing Play-Asia that'll mean it will arrive in a week.

Sel Feena wrote:^ Well, yeah, exactly. It all seems a bit convoluted for a shmup.

Gameplay vid for Onechanbara Z: Kagura. These games aren't big or clever, but they are shlocky fun. Really hope this gets localised!

It was only a matter of time, but Persona fighting game confirmed for US! No word on European release date yet but it's obviously bound to come. We got BlazBlue after all.


Been looking forward to the new Onechanbara game for ages it's shaping up really nicely.
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Re: The 360 Import Thread

Postby retrojc on Wed Feb 22, 2012 10:56 am

weakboson wrote:My understanding of the plot is that in DOJ they made some robot ladies called 'elemental dolls' to help them fight against... well, some other robots at least. Then in DFK the dolls rebel and that's why you fight them. There's also some weird time travel stuff in there (hence the bosses from DDP showing up) and of course it's all just part of someone's genocidal plans and then you fight a giant bee mech. Why the new game has girls which you undress I don't know but I think it's going to follow on from whatever contrived situation wasn't resolved at the end of DOJ. In the videos you can see that most of the bosses are based on ones from DOJ.
Sel Feena wrote:


The game looks great! Really do hope it gets released for 360 and if RSG want to publish it over here and save importing, even better.

Though... it's not like I follow the story, but why are the pilots schoolkids? Has this always been the case, or is it just because? Anything to do with the reason the bosses in DDPR are giant robot transformer girls? Overanalyzing the 'plot' of shooting games is silly, but still, kinda curious!
Misery wrote:
weakboson wrote:My understanding of the plot is that in DOJ they made some robot ladies called 'elemental dolls' to help them fight against... well, some other robots at least. Then in DFK the dolls rebel and that's why you fight them. There's also some weird time travel stuff in there (hence the bosses from DDP showing up) and of course it's all just part of someone's genocidal plans and then you fight a giant bee mech. Why the new game has girls which you undress I don't know but I think it's going to follow on from whatever contrived situation wasn't resolved at the end of DOJ. In the videos you can see that most of the bosses are based on ones from DOJ.



This series has a story?


I've always assumed that the storyline was something along the lines of "buncha stuff explodes, and then more stuff explodes".

More games need a storyline like that one.




From my understanding, DonPachi is where you're fighting against an elite fighting squad called donpachi, sadly the donpachi are sacraficing themselves to see if you've got what it takes. Upon winning, you go through again in another time to take on more advanced units. This has been the case for all games, give or take some time travel.
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Re: The 360 Import Thread

Postby gmintyfresh on Wed Feb 22, 2012 10:59 am

It seems that the chances of a HD makeover of Border Down are very slim, I read an interview with G.Rev this week. The good news is that they want to remake the game from the ground up rather then release a HD version. It was reassuring that they said they'll never give up on releasing shmups - i suspect we'll see more from them next gen.
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Re: The 360 Import Thread

Postby speedlolita on Wed Feb 22, 2012 11:38 am

Sel Feena wrote:It was only a matter of time, but Persona fighting game confirmed for US! No word on European release date yet but it's obviously bound to come. We got BlazBlue after all.


Not to mention Zen United is now Arc System Europe. Expect a crappy LE with a boob mat.
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