ShadowMan wrote:Mootown wrote:Not sure how melee is implemented, but you can do a 'dodge' move which is push the controller in a direction and press 'b' at the same time as someone attacks.
In terms of the ammo supply, it's not too bad - you can use the scanner to unearth extra ammo anyway and you get power-ups etc for your weapons. I'm about 5 or 6 hours in now - one bit was fairly tough until I figured it out but at the moment I'm on a proper freaky scary bit so might play it in the daytime!

I completely missed the scanner first time through which didn't help at all! After getting it I managed to scrounge enough ammo to take the ooze out. Didn't realise about the dodge button move, that'll no doubt be invaluable in many situations! Only a week left to wait now...
Tip of the day - Circle Pad Pro makes Resi 3DS MUCH better - I'm so surprised at by how much. You can control properly whiles in aiming mode - like proper walk around and move the camera at the same time, which I'm pretty certain is the most control you've ever been allowed in a Resi game? Pretty much makes combat an FPS. And being able to control the camera whilst moving and exploring makes it much more user friendly.
It's also for me makes the 3DS more comfy to hold, which I would never ever have thought would happen as I was super cynical about the whole idea of it. It still looks pretty silly wrapped around a blue 3DS console though.