Space_turnip wrote:Black Ops isn't that bug ridden. The online is smooth (and has been for a long time - spawning issues are not a problem now) and was a vast improvement over MW2's floaty feel. Before Black Ops I would of agreed with you that the treyarch games were vastly inferior (In fact Black Ops was the only Cod game i've not bought a special edition for because I was expecting nothing after WaW), but Treyarch made a much better online game than MW2 was. For one thing they remembered to put the fun in the game (something MW3 seemed to forget), and as a multiplayer game it feels like an up to date version of Quake 3/UT mixed with the original COD. In fact, it's the closest any of the COD games has got since 4, to the original game's multiplayer.
I didn't came across that much bugs on the Xbox 360 version as it plays fine. Compare it to the PS3 version which can be laggy and it does seemed to put the enjoyment on the halt.
Originally I was unsure on how Treyarch approach this franchise as it's mainly pass on to Infinity Ward. Yes I understood how disappointed everyone was with Call of Duty 3
probably due to time constraints, meaning that it still looked incomplete. When Call of Duty: World at War
arrived, there was some sense of potential going on there. Although there's mass improvements made to the concepts, I thought it was really good. The multiplayer may feel very different to Call of Duty 4
and it does delivered at that standard. Despite everyone are not too keen about the World War settings, it's likely that it'll get ignored and does seem very overlooked nowadays.
As for Call of Duty: Black Ops
, I thought Treyarch done a great job with this one. It stuck to the route that Call of Duty 4
had, in which the gameplay felt very balance and does brings some depth to it. The removal of the stopping power perk was a clever move as it proved to be an advantage found in previous CoD games. Plus the addition of the contracts seemed to help prolong the lifespan too, which can be very challenging afterall. I doubt I reach 15th prestige as you never know where you go from there.
Space_turnip wrote:MW3 was, and is, a mess. The loadout system was a mess, the maps are awful mazes and it felt like running through treacle. BO was everything a COD game should be, MW3 was awful.
I thought it was a big improvement to Modern Warfare 2
. I find the the profiencies and attachments very interesting as there're so much to choose from when customising the weapons. Really liked the Specialist package too, which comes in useful as I'm usually the lone wolf during the multiplayer.
As for the maps it does take some time to get use to, especially when there's so many narrow paths and can get confusing. Didn't had any problems with the compact structure of Dome and Arkaden, which get picked very often. Very impressed with Interchange too. Plus I discovered some maps might have been reworked from Call of Duty 4
, notably Bakaara (e.g. Crash) and Fallen (e.g. Overgrown).