joefish wrote:Strider on the Atari ST was better too. The arcade game had big sprites that overlapped the scenery and jerked around quite a bit in their animations. The smaller and more restrained sprites of the 16-bit conversions made it all much more sensible and controllable.
i nearly spat my coffee over my laptop reading that. each to their own though!
http://heavy50.blogspot.co.uk/my attempt to review each game in my collection using 50 words or less
finished adding neo geo AES games, pc engine, megadrive, psone, super famicom - adding n64 next