Nickel & Dimed? Give me a break...
Yes, one or two companies take the censored (Capcom being of particular note) but I have absolutely NO problem with Day 1 DLC, Online Passes or additional DLC packs.
I buy my games around the £20 mark new, that means I get all the content at a price I'm happy with. In the cases of games like Fallout 3, I bought the GOTY edition for a fiver!! That's thievery...and I'm the thief
Ah, but alot of people dont DO that, is the thing.
If you're buying a game, day one that it comes out, you're NOT paying a drastically reduced price unless some store or other has a really funky deal going on. You're instead paying full-retail price. Which is exactly where the "day one DLC" arguement comes in.
The reason day one DLC is so frowned upon is that it's one of the most blatant, nastiest ways to just suck up extra dollars that there is right now, and really, it's downright DISHONEST.
If a developer has day one DLC, particularly hidden on the disc, it's JUST a money hike. It's not a "feature" add on, it's not a nice thing they're doing for the players, it's a hidden extra cost that you must pay to access the full game. Over here in the States, retail games generally come out at price points of either $40, or $60. 40 being on the low end. If someone goes and buys, say, a Capcom game, a new one, seeing it at a nice 40-dollar price point, and THEN afterwards they find out they need to plop another 20 on it later to actually get the WHOLE GAME, well.... it's like being lied to. That initial price can make or break the decision for them. Maybe 60 is harder for them to afford right now, but 40 was OK; they essentially ended up eventually having to pay the full 60 WITHOUT KNOWING that it was gonna cost that in advance. That, right there, is someone who very much has a right to be pissed off. Because now they maybe CANT get the full game, because they dont have the cash right now to throw at it, simply because the publisher was being such a blazing jackass. And it's even WORSE if it's a 60-dollar game, because pricing BEYOND that is usually a damn stupid idea unless it's a special-edition sort of thing.
And yes, you can say "oh well it's their fault for not researching it" or some crap like that, but not everyone DOES that, or has the time to do that, or even knows where to GO to do that. That 40-dollar game might have been a gift for, say, their kid, or a nephew, or whoever. Suddenly, without knowing it, they've just given someone an UNFINISHED gift without even KNOWING it, simply because of the publisher's dishonest business maneuver. THAT, to me, is extremely wrong.
I'm not against DLC in general, but by that I mean *real* DLC. The sort of thing where the developers want to support the game after it's release, so they are actually WORKING ON CONTENT *after* the fact. Like, say, Skullgirls; that one has DLC characters coming to it soon. But, by "soon", I mean "in a few months". Because that content ISNT done yet, it's still far from release and is being worked on. When you buy THAT, what you are paying for is the developer's time spent working on the game post-release; you're NOT paying them for time spent working on it during it's original development time, because you already DID that with the initial purchase. What groups like Crapcom do, is they make you pay the usual price for time-during-normal-development..... and then AFTER the fact, they say "Oh hey, you know what.... sorry, but that price just went up. I'm gonna want another 20 from you now.". Did they DO extra time for development after release, which would make DLC a viable way to pay them for extra time? No. They didnt. You're just paying them a SECOND time for what you ALREADY paid them for.
And really? If these braindead dolts are going to pull that crap.... JUST PRICE THE DAMN GAME HIGHER TO BEGIN WITH. Release your 40 dollar game at 60. Yeah, it might annoy people..... but nowhere NEAR as much as it'll annoy them if you pull crap like they did with SFxT. THAT made alot of players REALLY ANGRY. And for good reason.
This kind of crap is yet another reason why I just dont bother with the consoles much these days and tend to stick to PC/indie titles. Some of these larger publishers are getting downright NASTY in recent years.