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Dreamer wrote:There's an SD card adapter for the Dreamcast which slots in to the DC's serial port.
It's great for all of the homebrew and emulators that are avalible on the DC, but not so efficient with most of the official DC games due the serial port reading way slower than the CD Drive.
Mootown wrote:It wasn't games I loved that scarred me for life, it was the AMSTRAD CPC 464.


Antiriad2097 wrote:I didn't know about the SD card for DC. Not sure it'd be much use though. You say its slow, but not how slow. Having dumped a GD-ROM via my coder's cable, it took about 10 hours for about 800mb iirc! And people said C64 loading was slow.
TMR wrote:RetroMartin wrote:Using it as intended and going to make a cuppa always worked for me!
It won't for ever though, we've already pushed the lifespan of magnetic media written in the 1980s as it is and wear and tear on the tapes, disks and probably the drives will eventually see them give up the ghost. All that most of the solutions being discussed do is emulate the hardware they're standing in for to allow the machines themselves can deal with them, so loading from a floppy drive simulator is a close to identical process to loading from a floppy disk right down to the head seek time in some cases.
If you load an Atari 8-bit game from tape or via a car stereo adapter connected to a CDROM drive or perhaps a CD player it'll still give you time for a fry up before it's finished loading.
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