Which retro system limitations irk you?

Discuss the games of yesteryear while feeling all fuzzy inside.

Moderators: Darran@Retro Gamer, SirClive, CraigGrannell, FatTrucker

What system limitation/quirk annoys you?

Colour clash (e.g. Spectrum)
9
15%
Paging / jerky scrolling (e.g. CPC)
5
8%
Sprite flicker (e.g. NES, Megadrive)
12
20%
Slowdown (e.g. SNES, Dreamcast)
7
12%
Dithering (e.g. Megadrive, Saturn)
3
5%
Pop in / fog (e.g. PS1, N64)
11
19%
Other
8
14%
None
4
7%
 
Total votes : 59

Re: Which retro system limitations irk you?

Postby trickytree on Sat Jul 21, 2012 4:50 pm

Why is the Dreamcast listed with the SNES as suffering from slowdown? The only game I remember having that problem was Tokyo Xtreme Racer / Highway Challenge 2.

Most annoying system limitation was the PS1's lack of perspective correction - those warped textures, particularly nearest the edges of the screen, were just nasty.
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Re: Which retro system limitations irk you?

Postby theantmeister on Sat Jul 21, 2012 6:43 pm

trickytree wrote:Why is the Dreamcast listed with the SNES as suffering from slowdown? The only game I remember having that problem was Tokyo Xtreme Racer / Highway Challenge.

Crazy Taxi, Jet Set Radio, Shenmue 2, Wacky Races - a suprising number of DC games suffered from it.
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