Megamixer wrote:I have to admit that I turned the items off in the GC game. With the amount of lethal tackles flying left, right and centre, I really didn't need bombs/shells etc. in the mix too. I guess I'll find out what it's like first-hand soon enough when I give my copy a go. If it doesn't gel with me then I've always got the first one to play so it's no big bother.
I haven't played the first one mate, so I can only discuss its follow-up. If you enjoyed the first one you may get some value from the Wii title, but the controls are poor in my view, and the charge shot mechanic is seemingly possible nearly every time you get into the opposition half. Its not a great title in my opinion, especially compared to more polished Nintendo developed Mario games, but as I said previously, it has its moments.
killbot wrote:I recently bought Pikmin 2 and then remembered I'd never gotten around to finishing the first one so started it again today. It's a great little game - still better than the likes of Overlord and Little King's Story which have come along since. Both those games are great, but I found LKS in particular over-egged the pudding somewhat, with all kinds of different character classes making everything ten times more complicated. The original's simple set-up of red, yellow and blue is all you need for a great game with some clever puzzles.
I remember adoring the first Pkmin game.... until I ran out of time on the final boss
The sense of urgency was an interesting mechanic, but annoying too. The sequel for me was a disappointment in that it re-used some of the original game's levels! And it only had a handful of stages in it too. Ninty padded the game out with the bland "dungeon" missions, which lacked the beautiful graphics on display in the outdoor levels. It had an unusual structure too in that it ended when you got... what was it, 5,000 or 10,000 worth of "stuff". Whatever it was, it didn't make for an inspiring structure, though the lack of a time limit was great. A lot of fun, but the series has never reached its potential in my opinion, but its potential is huge as the core gameplay and art syle are magnificent. Lets hope the Wii U game has a good structure, visuals and levels.