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THE RGF SHMUP LEAGUE - SEASON #1, GAME #7: GIGA WING - Arcade & Mame (6th June - 20th June 2012)--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Giga Wing, Arcade, Capcom, 1999. Vertical, 7 Stages, Power Up by Icons, Checkpoints OFF
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GAME SETTINGS:----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Arcade, MAME versions only*
(JAP & ASIA versions the default difficulty is 4, US is set to 2)**
3 Lives
No continues****The Dreamcast port has a few changes in enemy placement (less snipers, more or less:we're speaking of a tank or two per level put in a different place, and basically no slowdown at all.This is not a small aspect, as the CPS-2 version, in a few spots, slows down consistently, due to hardware limitations and to make the bullet patterns navigable. The Dreamcast version lacks this slowdown, as the basic hardware is more powerful: however, the bullets still go at a slower speed, as the programmers optimized the speed to make the incriminated sections still navigable.
Finally, there's the stranger as a selectable plane, which is also quite more powerful than the other planes.
Info taken from http://shmups.system11.org/viewtopic.php?t=4749**The default difficulty is 2 on Japanese versions and 4 on US/EURO ones, but they play in the same way: so, no necessity to change things.
Info taken from http://shmups.system11.org/viewtopic.php?t=4749***Any score submitted with the last digit being a number other than 0 will not be accepted. When a continue is used the score resets but the last digit changes to represent a continue being used.
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SUBMISSION INFO REQUIRED:--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
PLAYER - INITIALS - SCORE - STAGE REACHED - SHIP/CHARACTER USED - FORMAT & REGION - AUTO FIRE ON/OFF (screenshot/photograph must be included)
AmidstStorm - AMS - 1,2334,5667,8990 - Stage 2 - Raijin/Sinnosuke - MAME US ROM - OffPlease use this exact format when posting scores for ease of administration. Numbers are grouped in 4's (will make more sense when playing the game)
Auto Fire is allowed but I'd like players to now include whether they use it or not in the submission info.
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BONUS POINTS----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Any player who manages a one credit clear on this game will receive a three point bonus.
Once a bonus has been awarded, all future high score submissions do not effect that bonus, even if new submission is a higher score but with no one credit clear.
Game officially starts tomorrow so we get the full 15 days, but i will take submissions from today as per usual.
Enjoy!