Moderators: Darran@Retro Gamer, SirClive, CraigGrannell, FatTrucker
Darran@Retro Gamer wrote:An apogee feature is on the way and can be expected in the next 5 issues.
C=Style wrote:It's always refreshing and nice to see someone such as TwoHeadedBoy who is a SNES hating bastard at the best of times rate a SNES game so highly.
TwoHeadedBoy wrote:Darran@Retro Gamer wrote:An apogee feature is on the way and can be expected in the next 5 issues.
Wacky Wheels on the cover?
Darran@Retro Gamer wrote:With regards to the Atari ST. The main reason we tend to overlook it is that it had such a similar library of games to the Amiga. We'll certainly look at getting more exclusive ST games into the mag though as it's a definite area we lack in.
CraigGrannell wrote:To expand a little on what Darran said, the issue with the ST isn't only its broadly similar library to the Amiga, but the fact the majority of games were Amiga-developed and then ported to the ST, or cross-platform and better on the Amiga. There have been some ST-specific making-ofs, though, such as Skweek. I suspect if readers make suggestions regarding ST-specific making-ofs they'd like to see, some will eventually make it into the mag.
On he A8, I think things are a little different, because there have been quite a few making-ofs on that machine: Boulder Dash, Fractalus!, Fort Apocalypse, Pastfinder, Stellar 7 and Dandy, according to the spreadsheet I've got knocking around. Dropzone's also 'on the slate', although it's been delayed for ages (as in about two years and counting), due to a lack of Archer time.
Mootown wrote:It wasn't games I loved that scarred me for life, it was the AMSTRAD CPC 464.
paranoid marvin wrote:Cant remember if they've been featured or not but Star Raiders , Drelbs , Montezumas Revenge and Elektraglide are all A8 classics that should appear in RG
But from the list you've mentioned it does sound like the machine has been relatively well supported , especially for a machine that didnt fare too well sales-wise this side of the pond.
Antiriad2097 wrote:Doesn't the ST/Amiga issue depend somewhat on time period? Initially, the Amiga had lazy ST ports, then later that was reversed, so some of the early titles work better on the original Atari platform.
Antiriad2097 wrote:Doesn't the ST/Amiga issue depend somewhat on time period? Initially, the Amiga had lazy ST ports, then later that was reversed, so some of the early titles work better on the original Atari platform.
thevulture wrote:With case of ST/Amiga versions with so many games, differences purely cosmetic-3D might be fractionally faster on ST ver, due to faster CPU, but Amiga versions had more colours, far better sound.Also things like Midnight Resistance:ST version lacked 2-player option and had the push-scroll method.
Mootown wrote:It wasn't games I loved that scarred me for life, it was the AMSTRAD CPC 464.
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