shiftytigger wrote:If something is representative of a real life / virtual life occurrence surely it is portrayed in 3 dimensions anyway - watching an actual film (with real people in 'real' locations) on a cinema screen is surely using a perception of 3 dimensions in the first place.
Except a cinema screen is two-dimensional. You're using a perception of two dimensions and your brain is filling in the third dimension on guesswork.
shiftytigger wrote:I cannot perceive anything above the usual 3 dimensions , my eyes do not 'allow' for the added 3d-ness of the current trend in films and games as light/shade , depth , contours , physical volume etc are part of 3 dimensions.
But none of that is above the usual three dimensions. The "3d-ness" in current films isn't added - it's merely not taken away.

