There's not many that I do
PS1 and Dreamcast cases crack too easily. Jap PS1 jewel cases are obviously a million times better but the enormous multi-language manuals we were bogged down with sent that idea out of the window for Europe. The original US PS1 longboxes were a cool design but they also have that glued-on cardboard problem that original PAL Saturn cases sported.
Hate Saturn cases. The original ones just get so manky and battered over time and the plastic ones are often ridiculously tough to open. The CD spindles are useless in both variations. Also agree on those unnecessarily huge EA cases - what the hell were they thinking?
Any cardboard Nintendo packaging is a nightmare. Cheapskate stuff really and in the N64 era, these cheaply-packaged games were being sold for huge prices! Where's the discount for being hindered with crappy cardboard? There was none.
Wii game cases are alright but the white plastic on many pre-owned games looks manky as hell and sometimes like the previous owner(s) has p1ssed on it
360 cases feel incredibly thin and cheap too. Haven't had much experience with these though so I don't know if they're all like it.
3DO longboxes...why were these boxes so damn huge? All they usually have inside is a manual and a jewel case so there was no need for the box to be so tall.
32X boxes. Really unnecessarily complicated cardboard packaging that damages very easily hence why most 32X games are battered to buggery these days. Why they couldn't just stick the carts in something like the Mega Drive boxes I'll never understand.
Darkstalker90 (old blog)
|My Retrobate ProfileCurrent Systems:
3DO, 3DS, DS, DS Lite, Gamecube, GBC, GBA, Mega Drive Mk1 (modded), Mega-CD Mk1, Jaguar, PS1 (chipped), PS2, PS3, Saturn, SNES (modded), Wii, Xbox