Rayne wrote:PC gaming is nutty complicated, all that bull censored about buying a new system and it working is just that - bull. I've had new laptops & towers that couldn't handle solitaire due to gfx cards and that shizz..
Dprinny is right about the consoles though - literally all AAA titles are now developed with consoles in mind with PC ports as an afterthought, sure the PC has loads of little indie titles but consoles are where the meat and potatoes are

*sigh*
This is one I see all the time. Generally, anyone thinking that PC games are just full of "little indie games"..... hasnt played very many (or any) PC games.
There's QUITE alot of games that are.... big..... on PCs, but NEVER make it to consoles. But you have to know where to look for them. PC games dont get as advertised, because.... because DERP. As it is, I really doubt Steam itself would ever have taken off as it has if it was just full of "little indie games". It's why I dont think consoles have meat, potatoes, OR even cheese. They've got like, half of a stale cookie. A stale cookie with a spider on it. And the spider...... is dead.
Granted, I'll take indie games over the triple-A crap any day. But that's hardly all there are. In order to find out what else IS there though.... some actual effort is needed, where that really ISNT the case with console games. Something like Evochron Mercenary is a great example. I know a couple of people that would LOOOOOOOVE that game.... there seriously is not even a single game on current consoles that is quite like that one. There have been a couple that have TRIED, but failed miserably. Bloody huge game, and not easy to learn.... but it's the one to go for if you like that kind of game. It's not a "tiny indie game" that someone made in 2 days and has pixelly 2D graphics.... no, this is a full-blown 3D giant space sim, with a rather silly amount of complexity. Buuuuuut.... much as those people I know would like that game, I cant get them to TRY it because "effort". It's very slightly harder ALMOST than using a console game, so they wont do it. It's almost funny. Funny for me, that is.
One way or another though.... Valve has had this big idea simply because Steam is popular and VERY successful.... and they'd not have gotten there just by small indie titles alone, or just by having THEIR games on there (MOST people on Steam seem to START OFF owning those, as they're usually the first things bought before they look for different stuff).
I'll be interested to see what happens with this.
I have no intention of BUYING it myself..... good grief no, I've got my $1200 gaming rig PC already..... but I'll still be interested to watch and see just what happens.
If anyone can pull this off and make it profitable.... it's Valve.