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thevulture wrote:Alien: Resurrection Playstation, always thought it would have been far better suited to Dreamcast.Technically seemed to squueze every last drop out of the aging hardware and would have benifited from extra 'grunt' of the DC.
Also, wretched to play with PS pad, now DC keyboard and mouse set up....
Mootown wrote:It wasn't games I loved that scarred me for life, it was the AMSTRAD CPC 464.
ToxieDogg wrote:I don't agree at all really.
Example of a superb game:- Okami. In my opinion, it's better than a couple of the recent Zelda games, got high socres across the board and was fairly widely available on PS2....on which it didn't sell very well.![]()
Game then ported to Wii, the biggest selling format of the last few years....with motion controls that apparently make the drawing easier and more accessible and it still doesn't sell.![]()
Then Okamiden (a superb mini sequel) appears on the DS. The drawing bits work excellently with the stylus and it's a sizeable game (I spent around 25 hours with it) And still doesn't sell.![]()
The format doesn't seem to make any difference.
Antiriad2097 wrote:thevulture wrote:Alien: Resurrection Playstation, always thought it would have been far better suited to Dreamcast.Technically seemed to squueze every last drop out of the aging hardware and would have benifited from extra 'grunt' of the DC.
Also, wretched to play with PS pad, now DC keyboard and mouse set up....
It works with the PS1 mouse.
ShadowNeku wrote:The developers of Madworld said that they thought they would have been better off releasing it on the Xbox 360. I can only agree with them.
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