Megamixer wrote:Yeah, I thought it was strange that you could harvest or save the Little Sisters but there was no choice involved at this stage. Still, like you say, it fits with the story that you have no control over what happens in the twist. I still think this is one my new favourite FPS', purely because I value the design and atmosphere of Rapture over the otherwise standard gameplay.
Very true, I did love the game overall, I think I just lost interest at that point. The big twist is the high point of the story, really, but there's still a few hours gameplay after that. It was much the same with me and Deus Ex : Invisible War. I just got to a point where I didn't empathise with any of the factions, so I lost total interest in the game.
Bioshock's design still looks stunning towards the end. The Hephaestus station, in particular.