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Mootown wrote:It wasn't games I loved that scarred me for life, it was the AMSTRAD CPC 464.
NorthWay wrote:A family tree of hw designs:
Konix - Jaguar (more?)
SInclair Amiga-beater (wossname again?)
Panther???
NorthWay wrote:NorthWay wrote:A family tree of hw designs:
Konix - Jaguar (more?)
SInclair Amiga-beater (wossname again?)
Panther???
So I was surfing the net last night and found an excellent Konix site, and from that and Wikipedia I stiched together a whole lot that suddenly makes much more sense:
Loki(Sinclair wet dream) -> Flare One -> Konix -> Flare Two -> Panther -> Jaguar -> Nuon
More or less the same people all along. I think the first four were 16bit, the next 32, the Jag 64, and probably 64 for the last too?
I also read the Konix tech specs that Simon Goodwin has summarized, and I'm not _that_ impressed now. Very much limited to being a console, and not much flexibility for use in a computer. I can also relate to the comments on the Jag chips being limited in how much memory they had and being "hard" to program.
The Amiga 3000+ with its DSP would have been awesome. We need an article from the Atari contributors that focuses on the Falcon and its DSP.
Jagfest_UK wrote:Strictly speaking the Panther was not by Flare, it was already well into development at Atari when Flare came on board to take a look at it.
NorthWay wrote:Jagfest_UK wrote:Strictly speaking the Panther was not by Flare, it was already well into development at Atari when Flare came on board to take a look at it.
Aha! And who was originally doing the Panther?
If "Games that weren't" are interesting, it is nothing compared to "Hardware that wasn't"!
NorthWay wrote:Jagfest_UK wrote:Strictly speaking the Panther was not by Flare, it was already well into development at Atari when Flare came on board to take a look at it.
Aha! And who was originally doing the Panther?
If "Games that weren't" are interesting, it is nothing compared to "Hardware that wasn't"!
Darran@Retro Gamer wrote:I think a lot of people would see that as a waste of a page if I'm honest.

knight_beat wrote:If anyone is interested, I've written about the various Amiga prototypes planned for release over the years http://www.amigahistory.co.uk/notrel.html.
jagfest wrote:
Strictly speaking the Panther was not by Flare, it was already well into development at Atari when Flare came on board to take a look at it.
The Flare II was the machine that became the Jaguar. They also developed the Jaguar II, which you missed out, a backwards compatible PlayStation killer. It was at prototype stage and near finished when Atari pulled out of the market.
I would love to do something about the Falcon if enough people ask for it and I am asked to do it, would follow on nicely from my ST article.
crusto wrote:I think you may have omitted the word "potential" in front of playstation killer
Mootown wrote:It wasn't games I loved that scarred me for life, it was the AMSTRAD CPC 464.
Antiriad2097 wrote:They could work in an 'Oli-bug' sort of way, tucked into a page header or footer now and then as a little bonus item, especially around games featured on the page.
Antiriad2097 wrote:Spec alone does not make a successful machine. A great spec with poo games won't sell.
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