Format reviewed: Dreamcast
Submitted by: Gavin Eke
Apparently, this was Millionaire fighting. Not that any characters seemed to be sporting top hats or monocles whilst throwing gold bars at each other. Still, Capcom Vs SNK 2 was a sequel to the game that some people thought they would never see happen. A clash between the two powerhouses of 2D pugilism in a battle royale to decide once & for all who was the strongest.
As with previous sequels, Capcom expanded on every facet of the original whilst looking to appeal to a dwindling 2D beat-'em up audience. If you've played the prequel, you will be aware of the ratio ratings applied to fighters, the four attack button set up & the cool SNK style intros. This time, Capcom went back to their six button set up, chucked in forty four playable characters plus two secret ones & six fighting grooves.
Safe to say, that if you were bewildered by Alpha 3's Isims then run away now. The six fighting grooves represented three fighting systems from past Capcom & SNK games. Taken from their parents names (C,A,P & S,N,K), each groove would have it's own features and ways to power up the super bars. Some grooves would allow you to run whilst in others you could do a short jump or even dodge back into the screen. The depth is rather staggering when added to the various combos to discover & advanced tactics that you will learn over the course of time.
In additional to over forty characters, the Dreamcast game had plenty of modes to choose from. In regular Arcade mode, you could choose a team of three fighters, Ratio Match or one on one battle. The ratio match was the most interesting, as you could still choose up three fighters in a team but give them various levels of power called ratio points. Any team could have four ratio points, but how they were apportioned was up to the player. Do you choose one powerful ratio four character or split the four ratio points between two or three fighters? Ratio four Ryu versus Kyo, Iori & Sakura? Why the devil not.
To say the game is deep is probably an understatement but if you like virtual violence then CvsSNK 2 will keep you entertained for a while. The backgrounds are sharp and the accompanying music is fairly decent. Animation wise, don't expect 3rd Strikes standards but it certainly looks the part & moves smoothly. If you're haven't found CvsSNK 2 in your local Gamestation, there is a very good reason for that. Essentially, because the Dreamcast was being phased out over in the UK, the game never saw the light of day on these shores. However, if you have a DC-X disc you may want to try out this slice of Millionaire fighting. Although, how many of them were Millionaires I'm not sure, but it seems Karin wasn't invited & she had a butler!