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Crazy Taxi 2

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Released: 2001

Genre: Racing

Format reviewed: Dreamcast

Publisher: Sega

Developer: Sega

Submitted by: Ashley Coomer

Over the years Sega has left us with puzzling series like Super Monkey Ball and Crazy Taxi – thanks to hit-and-miss thinking or whatever it was being slipped into Sega employees’ coffee – but if given the chance would we ask for it any other way? Let’s think for a moment… no! The formula used to make Crazy Taxi worked a charm, and as you undoubtedly know, the second game in the series adds to it, branding it a classic that gets used every time the Dreamcast comes out of the cupboard.

The New York-inspired setting lends itself well to Crazy Taxi’s unique style of driving as San Francisco did in the original, with plenty of alternative routes to use and licensed retail chains such as KFC to drop your customers off at. In terms of gameplay, Crazy Taxi 2 doesn’t attempt to add a lot more into the mix, but the incorporation of group fares is a nice touch, letting you pick up a few cheerleaders, mimes or other novelty characters. The added challenge is each member of a group having a different destination in mind, so it’s a race across the city as you head in different directions to beat the time limit. To help you on your way is the Crazy Hop feature, so at the tap of a button you’re able to jump over women drivers (!) instead of swerving round them and wasting time.

Mini-games are served up again, this time in the Crazy Pyramid mode, and these give you the chance to pop balloons, play golf and drive your taxi off the end of a ramp at high speed… nice!

There’s still the ‘error’ that you can’t run anyone over (must be something about righteousness) but if that’s enough to put you off an indisputable classic, well, enough said!