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Onimusha Tactics

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Released: 2003

Genre: Strategy

Format reviewed: Game Boy Advance

Publisher: Capcom

Developer: Capcom

Submitted by: Jack Poole-Fuste

Onimusha Tactics is a strategy game instalment of the series for the GameBoy Advance. It does not follow the plot of the previous of the PlayStation 2 games & considered a side story. However, the game features a similar plot: a samurai who possesses the Oni Gauntlet can become the Onimusha and fights against Nobunaga and his army of genma.

The samurai is Onimaru, who is supported with a wide range of characters, many of which are the same as their PlayStation 2 equivalent. However, there are some returning characters from other Onimusha games such as Saika Magoichi, Ankokuji Ekei, Fuuma Kotaro, and Mitsuhide Akechi. Onimaru battles the genma until you ultimately reach the notorious Nobunaga. New to the series are additional chosen warriors whom receive the power of the phoenix, tortoise, tiger and dragon to assist Onimaru. These animals correspond with the Chinese celestial animals that represent the cardinal directions. This reference was also a puzzle in Onimusha 2: Samurais Destiny.

Onimusha Tactics is very similar to Final Fantasy Tactics Advance, also released for the Game Boy Advance. The player is presented with an 3/4 camera view of a detailed and grid-like battlefield. The point of the game is to defeat the opposing team of demon or opponents and raise the player's character by experience points gained in battle. By defeating enemies, such statistics for a character include strength to dictate attack power, speed to decide turn order and others. The game allows the player to equip their warrior with various weaponry for different situations, such as katana, spears and other bladed tools.