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Astrosmash

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Released: 1981

Genre: Shoot-’em-up

Format reviewed: Intellivision

Publisher: Mattel

Developer: Mattel

Submitted by: Ash H

If you take two of the oldest and greatest games and put them together, you would come up with Astrosmash. This game is a good mix of Asteroids and Space Invaders. This game actually started out as an Asteroids clone, called Meteor.

Despite the games age, Astrosmash is quite colourful. Your ship hovers just above the planets surface and above you rocks are falling. These all come down with in different sizes, colours and speed. Shoot a big rock and it splits in two, shoot both he smaller rocks and get bigger points. It's not just rocks that come down from the sky, missiles, spinners and occasionally a flying saucer appear too.

Most Intellivision games looked chunky but this game looks good for it's age. The sound was quite good too. When a spinner appeared it made a falling sound. You didn't have long to shoot it or a life would be lost. Scoring was a strange one, you got your usual points for anything you hit. If a rock hit the ground points would be deducted. Reaching certain scores would change the screen colour. Black, purple and grey were just some of the colours you would see. If a homing missile came after you, a hyperspace if used would send you somewhere across the screen, you would only be safe for a few seconds as the action is quite hectic.

Games were limited back in the early days, they often either repeated earlier levels or just went on and on. Astrosmash has no end in sight, still a decent game though for a quick blast. This holds a special place for me as it was the first game i ever played, the memories eh?