Quantcast

Get Involved!

Make yourself known:

Why I Love… Articles Retrobate Profile Retro Game Profiles

Bridgehead

4,662 views 1 comments

Released: 1986

Genre: Shoot-’em-up

Format reviewed: Commodore 16/Plus4

Publisher: Anco/Kingsoft

Developer: Joerg Dierks

Submitted by: Clarance Frank

Bridgehead is a sort of Green Beret clone for the C16 (with a slightly improved dedicated Plus/4 version).Its much better than the hellishly awful official C16 conversion, although, as with most C16 games, this is far from perfect.

You're a lone Marine equipped only with a knife and a limited supply of grenades. Of course, you must fight your way past an army of crack enemy troops who are similarly armed with just knives (I guess guns took up too much memory on the C16, or summit) – although the more trusted of them get to play with rocket launchers too – more on that later.

Progress through the game by strolling (and I do mean strolling) through the screens and stabbing any nasty men that get in the way. Timing is key here – there seems to be a critical gap of a few pixels to judge your thrust – mess up and the stabber becomes the stabbed, ahem, so to speak.

Your grenades are only really useful in clearing the cow-pat-like land mines that thwart your progress at certain points in the levels, and it's a bit of a chore collecting the re-supply crates that tend to be located at the top of several ladder climbs – I never liked ladders…

Anyway, as your stab'n'stroll reaches its end you are treated to a melee of military men to thrust your blade into (some of them look a bit like sailors even, resplendent in their white outfits…). Succeed with that thrust-fest and your reward is… the next level.

There are five levels (the Plus/4 version has eight and eliminates loading between levels) each with a distinct graphical theme. The action becomes busier as we advance – although gameplay stays much the same throughout. That is, apart from those men with rocket-launchers I mentioned before – here we have a chance to get down on all fours – to avoid that nasty incoming rocket of course…

A nice effort for the little grey Commodore, with big colourful background graphics and fun-ish gameplay, but its let down a bit by the pedestrian pace and the pixel perfect killing.