Format reviewed: ZX Spectrum
Publisher: Quicksilva Ltd
Developer: Binary Design Ltd
Submitted by: Crispian Driver
In the eighties i loved Bond, i longed to go to exotic countries and have women falling at my feet, saving the world and defeating baddies would be an added bonus. James Bond games on the Spectrum were thin on the ground, good ones were even thinner, Spy Hunter was in my eyes a Bond game. This fairly faithful version of Taito's Arcade Classic, allowed me to pretend to be our world famous Agent.
You control Agent Otto, dropped onto a skyscraper under the cover of darkness, you must negate the building stealing secret papers that are hidden behind red doors. The building is guarded by guards who will shoot you on sight, armed with your pistol and some nifty martial art kicks, it is literally you against the world. Once you collect all your secret papers, you can escape in a car waiting at the bottom of the building.
Of course, hence the title, elevators play a big part in the game. The buildings are full of lifts and escalators you must use to investigate all the floors for the secret documents, and ultimately to escape. One nice touch is if you are in a lift, you control it, but you can also ride on top of lifts which can lead to you being squashed. You cannot leave a building until you have collected all the papers.
The game has other neat touches, you can shoot out lights to confuse the guards, doing things in the dark gains you more points, as does kicking guards instead of shooting them. In classic Secret Agent style and long before The Matrix and Max Payne come along, you can jump over bullets and lay down to avoid ones aimed at your head, and without bullet time!
I must confess, i had this on my Spectrum 128+2, and it had a brilliant title tune track, the 48k version, i believe did not, but i think the rest of the game remained the same.
Elevator Action is arcade brilliance, easy to play, quite tough to master. I still love and long to be Bond though of course.
Format reviewed: Arcade
Submitted by: Alex Reeves
One of my earliest arcade memories, and a very early platformer that was totally unique in it's day (1983 that is).
As Otto (aka Agent 17) you are tasked with infiltrating a building and collecting secret documents, moving around the building using a series of elevators. Enemy spies will try to stop you, unless you can shoot them, or drop a light on their head by shooting the cable. The AI of the enemies, and the tricky nature of the elevators and escalators make this a real challenge, but infinately playable and very enjoyable.
Get all the documents and you escape the level via a getaway car, and you are then dropped into the next building.
A very novel game and therefore one that sticks in players minds, and often appears in lists of favourite retro arcade games.
Released on a whole bunch of consoles and home computers, and also on Wii virtual console.