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Galletron

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Released: 1987

Genre: Shoot-’em-up

Format reviewed: Amstrad CPC

Publisher: Bulldog

Developer: Steve Elward

Submitted by: Ashley Hodgetts

Your mission is to destroy the communcation satellites on each of the nine planets, these have sentries that need to be taken out before you can do this. You are put in charge of a Tiegyr skimmer, but there is no time to enjoy this new technology.

Controlling the skimmer may take a little bit of getting used to as it is rotation controlled. You can turn either way in 45 degree turns and then thrust forwards or backwards. You have a cannon that fires laser shots for the sentries and only two appear at any time. They hover about and occasionally fire at you. Each planet has a set amount and when they are all gone it gets alot quieter. Lasers and fuel get used up quite quickly but there are supplies about. Running out of fuel is deadly. As said each mission has a satellite that needs to be destroyed before you can move on. You will also come across toll-booths which block your way, you can destroy these to pass through.

The graphics are okay as this is a budget game, some colour and detail. The game itself has an isometric view and has a flick screen effect. Each planet has more and more sentries to take out but as much as I like this game, I found it a little easy after a while as I could stay in one spot and just wait for the sentry to get in my line of fire. But for two quid back in the day, I was happy enough.