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Super Stuntman

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Released: 1988

Genre: Racing

Format reviewed: ZX Spectrum

Publisher: Codemasters

Developer: Peter Williamson / James Wilson / David Whittaker

Submitted by: Mike Wilcox

Or 'Be Vic Armstrong Simulator'. Coming on one of Code Masters' synonimous Quattro packs, Super Stuntman plonks you in the role of, surprise surprise, a Stuntman, who job it is to do, funnily enough, stunts.

You start off driving a sports car. You have to make it to the finish line with a minimal amount of damage. Fire, rocks, cactus plants and other drivers all make your job harder. There are also a few jumps to make as well (giving you time to do a Dukes Of Hazzard impression to boot!). This part is quite fun and the part I played the most, as I couldn't get past it until recently.

The next part is a speedboat scene. You have to get from one end of the river to the other, again with a minimal amount of damage. You still have vazards to look out for. This is the hardest bit, with me only reaching it three times and failing everytime on this one.

Throughout the game, you get to use a gun, so taking out the bady guys is a bit easier and a bit more fun.The game is viewed from a top-down perspective, giving you a birds-eye view of the action. The graphics are well done (as per usual with Code Masters games). The sound is minimal to just the sound of the engine and the sound when you jump across the ravines and different jumps and music when you lose a life and menu music, but is a nice, little tune. the status bar isn't cluttered like some other games and the vehicles you control are actually really easy to steer (apart from when you get stuck and have to reverse!!)

All in all, i really liked this. I like this so much, it deserves another play. TO THE BATMOBILE!!!!