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Thundercats

6,175 views 0 comments

Released: 1987

Genre: Platformer

Format reviewed: Atari ST

Publisher: Elite

Developer: Gargoyle Games

Submitted by: Kurtis Cookson

ThunderCats: The Lost Eye of Thundera is a type of platform run 'n' slash game. Theres not much to this game except slashing and shooting all sorts of dwarfs, eyeballs, bats and large beaked creatures.

After completing the third level you get the choice of altering your path through the game by choosing one of fire, earth, air or water. Each one is a different level and they all have to be completed to get through the game.

The graphics are good with some nice character sprites and animation. The parallax scrolling is smooth enough not to put you off. The sound gets a bit annoying every time you jump but the soundtrack is excellent.

Overall its an enjoyable and good looking game but I think it lacks that addictive edge to keep you coming back again and again.
 

Thundercats

6,136 views 0 comments

Released: 1987

Genre: Beat-’em-up

Format reviewed: Commodore 64

Publisher: Elite

Developer: Gargoyle Games

Submitted by: Darran Jones

“Wow! Thundercats is brilliant. The logo is very neatly drawn, and the in-game graphics match it; they’re excellent in every respect. Considering that the programmers had to move the colour as well as the pixels, the scrolling is very smooth. At first, despite Thundercat’s playability, I didn’t think it’d last The Treatment and still be addictive, but two days later they had to prise me away from my Spectrum with a crowbar to make me write this comment!”

The above quote comes from Crash magazine, where Elite’s Thundercats received a Crash Smash and scored a whopping 91%. It’s a shame the aforementioned crowbar wasn’t actually used to beat some sense into the reviewer, because Thundercats is a truly insipid game that deserves none of the accolades it received back in the day.

Horrifically linear and scarier than a date with Mumm-Ra, Thundercats is a painful effort from Elite that is constantly unfair and features the sort of ropey collision detection that makes you want to chuck your QuickShot Pro through the nearest window. Sure, you could argue that the action is fast and furious, but because of the insane pace that Lion-O constantly runs at, nine times out of ten you simply career into someone before you’ve had a chance to react to what’s happening on screen. Now how is that fair?

While there are several levels to play through and a smattering of side-missions to complete – that saw Lion-O rescuing his friends – they all highlight the same boring gameplay; meaning that once you’ve seen one level, you’ve effectively seen everything Thundercats has to offer.

Granted, it received glowing reviews from the vast majority of magazines at the time of its release (although Your Sinclair has drastically changed its tune by the time of its budget reissue), and yes, it was a fairly pretty game but Thundercats just leaves us cold. Great cartoon, shame about the game.