Format reviewed: SNES
Developer: Iguana Entertainment
Submitted by: Steven Ronald Jackson
Sometimes in life, there comes a time when a dreaded sequel comes to fruition which more often than not fills people with dread. Most people are of the opinion that sequels are often not a patch on their predecessors, and often view the sequel with a disdain, trying to shun out its existence. But sometimes, in a blue moon, sequels can come along which not only build upon their original counterparts, but also succeed them as well. A game worthy of such high praise is Sunsoft’s Aero the Acro-bat 2. One trivia note is that the game is dedicated to Brazilian F1 racer Ayrton Senna, who died just before the game was released, almost making Aero the Acro-Bat 2, a bizarre eulogy to the late racer.
Aero the Acro-Bat 2, once again has you taking on the role of Aero whose jpb is to try and take down the evil Edgar Ektor who has planned his most evil plot yet ‘Plan B’. While the story is basically the same as the prequel, the game itself is improved in every way.
Aero controls much better than his original incarnation, there are more levels (45 this time around) as well as boasting better graphics and sound. Plus, the game even has a password feature which allows players to return to the last level they played, meaning it isn’t as much of a drag as before.
In terms of new additions, they are plentiful as well. The game now has snowboarding stages, (which are a ton of fun to play) mini-games at the end of levels to gain more lives, along with Aero having new moves and abilities. The game’s difficultly is still challenging, but thankfully due to returning to the traditional linear style of platformers of the past, the game is much less frustrating, making it a much more entertaining experience overall.
In conclusion, Aero the Acro-Bat 2 is everything everyone wants from every sequel and more. It is almost as if Sunsoft made a list of additions, as well as improvements during the production stages so the game became a much better experience overall. It improves on the original and has its own identity which is just what a sequel should be.
Sadly, due to the poor reception, the first game received, Aero the Acro-Bat 2 did not receive half as much of the attention or acclaim as its predecessor did, which is really a shame as it is a brilliant game to play. Original copies go for a fortune on E-Bay sadly, but luckily, Nintendo decided to release the game for the Wii’s Virtual Console meaning everyone can play this great game once more and give it the acclaim it rightfully deserves.