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Dark Castle

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Genre: Platformer

Format reviewed: Sega Genesis/Mega Drive

Dark Castle is one of those titles that has received a lot of negative press over the years with people often complaining about its very unfair difficulty and questionable control system. Many people refer to it as one of the worst games of all time but do I think it’s really that bad? The short answer is no.

The premise of the game is simple; you control the hero who looks suspiciously like Shaggy from Scooby Doo and guide him through multiple single screen rooms before encountering the evil Black Knight. You defeat the Black Knight you win the game! This is a challenge at first but with practice, it can be achieved within ten minutes especially once you get used to the game mechanics such as the bewildering at first jumping and aiming system.

Graphically there were far prettier looking titles on the Mega Drive at the time but what the game lacks in graphical quality was definitely made up for in the sound department with very clear cartoon style sound samples and a great rendition of Toccata and Fugue as the music played throughout.

Once you finally master the games controls and other little quirks such as the hero’s general clumsiness i.e. tripping on steps, Dark Castle suddenly becomes very enjoyable with a lot of the factors that were once frustrating now becoming fun and rewarding.

Give the game a chance; learn the controls before passing judgement, it’s not as bad as you may think.