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Daytona USA

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Released: 1995

Genre: Racing

Format reviewed: Sega Saturn

Publisher: Sega

Developer: Sega

Submitted by: Benji Copeman

I remember as a 9 year old looking at pictures of the arcade version of Daytona USA in awe. I never saw graphics like that at the time, and still impress me to this day. Fast forward a year or so, and my old neighbour gets a shiny new Sega Saturn (a snip at £400) and was overjoyed – I could have arcade perfection in the home.

Well at least that was the intention…

Don't get me wrong, back in the day it was fun to play; there was a huge charm in the Sega-style blue skies, it's cheesy but neat music, and the well designed courses…but arcade perfect as the box says? No way! Back in the day, the huge clipping issues and the massive borders didn't bother me; after all – I was playing 3D games for the first time – I was easily impressed back then. Nowadays, the game is barely playable, it has not aged well at all.

Subsquent attempts to give us an arcade perfect of Daytona has up to this day failed. Daytona USA CCE improved the graphics and added a couple of courses, but the feel of the cars was too twitchy (but the Eric Martin songs “Sons of Angels” and “The American Dream” are incredible) whereas the DC 2001 edition felt too different to the original to be arcade perfect.

Maybe one day Sega'll give us an arcade perfect version of Daytona (with Daytona 2 please – i'm sad that never got a Dreamcast conversion) that 15 years later, we really ought to get.