Format reviewed: Dreamcast
Developer: Core Design
Submitted by: James Holian
Ok as this was marketed as a next generation Streets of Rage I expected it to be a pure action, non stop 3D fighting, yet instead we are treated to one of the most boring fighting games ever. The graphics in the game are passable and are full of interesting backgrounds and sceneries. Although the first few levels start off rather bland, the game does pick up later on.
The first Fighting Force was popular because of the awesome weapons and multi-player options. Now its all thrown in the trash and were reduced to only 20 odd weapons and no 2-player . When your making a second game you don't take the best feature of the first one out. The levels are so also extremely long. If you want to complete the game then you will have to be very patient as the save points are very few and far between. As well as a rather tedious length, there is no music to most of the level which can make playing the game even more dull. Although one improvement over the first title is the more realistic A.I of the enemy soldiers, who will hide behind crates and shoot you from a distance rather than walk blindly into your line of fire. Unfortunately the levels are also quite linear and the puzzles in a level are always the simple case of find red/blue key, activate switch, open door.
As I said previously there is next to no music in the game. Saying that the sound effect are very good. Machine guns and the like sound pretty authentic and the sound of destruction as bullets destroy object in a level is very satisfying. Controls are an issue also. There’re just unresponsive, the character takes an absolute age to turn, and walks like he didn’t quite make it to the loo in time.
All in all with a bit of extra time spent on development this could have been another quality Dreamcast title. But it’s just another lazy rushed PS1 port which probably helped to kill the console well before it’s time.