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Kid Chaos

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Released: 1994

Genre: Platformer

Format reviewed: Amiga 500

Publisher: Ocean

Developer: Magnetic Fields

Submitted by: Glenn Petrie

Kid Chaos is living happily in the Stone Ages. But evil scientists from the future go back in time, kidnap Kid, and transport him into another world. Mighty peeved, Kid sets his sights on destroying everything is in path (both flora and fauna) in an attempt to find the device that would safely transports him back to where he was found.

Kid's world consists of five areas ranging from the Secret Garden to the Ruined City consisting of four stages. When the game finally loads, you are given an outline of your goal, telling you what to expect in that stage; the number of targets you need to destroy; and the time you are given to accomplish the task. The aim of each stage is to kill a set number of targets before time runs out.

Kid can destroy his targets by using his club. If all the targets are destroyed, a set of double doors at the end of the stage will open, allowing him access to the next stage. Power-ups can be collected that will award Kid with extra time. Once the doors have been entered, another screen gives you a complete run-down of your achievements in the form of percentages, including the amount of energy collected, apples collected, and the amount of destruction, among other things.

Unlike other platform games at the time, there are no bosses that need to be defeated before you can proceed to the next area. Instead you are treated to a series of mini-games, two of them based on the Breakout and Space Invaders coin-ops. Again, you are given the task of shooting certain objects before tine runs out.

Everything about Kid Chaos is excellent. Most of the graphics are breathtaking, with parallax scrolling making everything on the screen come to life. When it comes to sound, the background music consists of fast dance tunes accompanying the gameplay, and the sound effects go well with the situations you face.

A big plus has to go to the fact that the game can be played over and over again. If you score low percentages, you can go back and play each stage for a much better percentage.

Anyone who still owns an Amiga should purchase a copy of Kid Chaos due to its sheer excellence. It is basically Sonic the Hedgehog, but without Sonic, Dr. Eggman, and those loop-de-loops.

Kid Chaos can be installed in Workbench, and this allows you to skip the long loading times that you have to put up with when you use floppy disks.

The game was originally going to be called Kid Vicious, but it was dropped at the last minute as punk group "The Sex Pistols" threatened legal action, claiming that the title was too similar to Syd Vicious, the band's lead member.