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R-Type 2

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Released: 1991

Genre: Shoot-’em-up

Format reviewed: Amiga 500

Publisher: Activision

Developer: Arc Developments

Submitted by: Ash H

R-Type 2 is the obvious sequel to one of the best arcade games of all time. The original set a new standard in horizontal shooters way back in 1987 and in the early nineties, the amiga had plenty of games that could give R-Type 2 a run for it's money.

Set over six levels everything feels familiar as you start the first level. A few waves of flying aliens come toward you and you have no problem taking them out. As with the first game, holding the fire button down produces a larger beam shot, only this time it can charge up twice as powerful and when released, the beam spreads out destroying most things in it's path. The usual weapons are available when the pods are collected as well as satellites which go above and below your ship for added protection.

R-type 2 is quite full of various alien life and the bosses are as big as before. Level three in the first game had a massive ship which took time to destroy, but in this one, there are a few ships not as big but they don't go down without a fight. You know when you have reached a boss as the same music starts up each time.

So is R-Type 2 a good game? The answer is yes but it does have a few minor faults. It's not an exact replica of the arcade. There are a few aliens missing and the screen can slow down a little. It is also a very tough game, level one is simple enough but after that things get very tricky. So if you like your horzontal shooters, you will like this, I did.

 A year after this came out, Apidya and Project X were released and they showed the amiga had plenty of fantastic shoot 'em ups.