Format reviewed: Amiga 500
Developer: Sales Curve / Random Access
Submitted by: Ashley Hodgetts
Once again the galaxy is in peril. The guardian of the galaxy, the giant golden dragon, has been captured and there appears to be no hope. Perhaps it is time for a new hero, Saint Dragon.
Converted from the Jaleco coin-op. Saint Dragon is a horizontal scrolling shooter where you play the dragon. There are five very different levels with all sorts of mechanical beasts waiting to stop you. Flying along as a dragon is quite neat, it almost feels as if you have more movement than what you do in a starship. Not only that, but your tail can stop enemy fire and the smaller alien creatures, just protect your head. The bigger aliens and the end of level guardians will require some skillful flying as well as a lot of firepower to destroy.
As you progress through the alien landscape, pods will appear from killing aliens. These need to be shot open and then collected. You can increase your plasma bolts to a maximum of five as well as add bouncing lasers or fireballs. You will also come across speed-ups, invulnerability and extra lives. Come up against a big end of level guardian and the background music changes. The first of these big guys is a giant mechanical cow. After shooting him for a while his head will explode and then he gets nasty.
Graphically, Saint Dragon looks pretty good. The different levels of scrolling are smooth and there can be a lot of action on screen. But the game does suffer from the occasional slow down. The music and sound effects are harmless and wont really be remembered. Saint Dragon is a good shooter on a system that has plenty of choice. Not as good as Apidya or Project X but the game is two years older and still worth a blast.
I also played this on the Amstrad cpc. The game looks good until it moves. The gaming area is far too small and the whole thing moves along at a very slow pace. If it was not for that, it would have been quite an acheivement.