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Shadow Fighter

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Released: 1994

Genre: Beat-’em-up

Format reviewed: Amiga 500

Publisher: Gremlin Interactive

Developer: N.A.P.S

Submitted by: Neil Slotnick

Released towards the end of my tenure with the Amiga, and having played the disc swap fest of Body Blows and Body Blows Galactic, and the travesty that was SFII, Shadowfighter was a bolt from the blue. 

Yes, there was more disc swap than actual gameplay but everything else was there. 

Slick graphics, a great game speed, lovely music, gorgeous backgrounds, and perhaps the best part was the characters. 

Who needed Ryu and Ken when you had Lee Chen and Cody?  Who needed the Hadooken and the Spinning Bird Kick when you had the Fist of Falling Sun and the Genie Hurricane? 

It was a rival to all my SNES owning friends and their perfect SFII conversion, and somthing all Amiga owners could be proud of. 

I still play this today, with no disk swapping, and its an absolute pleasure.  Honestly, do yourself a favour, go and get this and enjoy!   

Shadow Fighter

6,127 views 0 comments

Released: 1995

Genre: Beat-’em-up

Format reviewed: Amiga CD32

Publisher: Gremlin Graphics

Developer: Gremlin Graphics

Submitted by: Jamie Morgan

This is a fantastic Beat Em Up game which I have only played on the Amiga CD32. It was realeased on the Amiga in 1995 and was then released on CD in the same year by Gremlin Interactive.
There are 18 characters in total which does include the Shadow Fighter which is not available to use at first. I am still not sure to this day if this character is unlockable as I have only completed this game on Easy and Medium. I furthest I have got on the Hard difficulty is the final stage against the Shadow Fighter but I could not get past it. Each fighter comes with their own home country and arena. The control system is designed around a one button controller, but still offers 25 moves for each player. There are four different gaming modes : The Championship Fight, Single Battle, VS Battle and The Training Battle which see your character fighting Pupazz which is the best fighter / training system around. Dummys don't come with Flame Throwers, Buzzing Saws and Bombs these days but this one does. Some fighters are only available depending on what difficulty setting you choose. Playing the game on Hard will mean that all characters will be available to you but obviously not including the Puppet or the Shadow Fighter.
The game itself is a great game with some great characters with the usual over the top special moves which are done using the same control mothods as the Street Fighter series. Graphics are impressive with things moving in the background. There is one stage in Australia where the fight is taking place on the top of a moving train which is a nice touch. There are 80 colours on the screen and an average of 64 Parallax Levels on every screen. The Sound Effects are not bad but the Music is very impressive I thought. There is also the Blood Option which can be turned on or off. Before each fight that takes place, there is an excellent Versus screen which complains a bit about each character and a bit about their past. It also gives you the names of all of their special moves but unfortunetly it does not tell you what the controls are for each special move which is a shame. This is a great game but its not as good as the Street Fighter and Mortal Kombat games but it is indeed worth a try if you have not played it before.