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Soul Blazer

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Released: 1992

Genre: RPG

Format reviewed: SNES

Publisher: Enix

Developer: Quintet

Submitted by: Steve L.

INTRO:

Fans of The Legend of Zelda: Link to the Past oughta try Soul Blazer if they haven't already. In a similar mold to LTTP, players control a young warrior on a journey to restore order to the universe of the Freil Empire. This walk hack 'n slash is well done and loads of fun.

OVERVIEW:

It took me 16 hours over two weeks to beat Soul Blazer. A seasoned veteran of the genre can probably do it in 10-12, maybe even under ten. The game won't last you terribly long, I can assure you of that. I can also assure you that you probably will enjoy every last second of it. I'm not sure quirky even begins to describe the game. Talking with moles, goats and tree stumps? It's almost like an acid trip. Uh, not that I can attest to that personally but rather what a friend told me… yes. Ahem. Moving on then. Soul Blazer is a game every Super Nintendo fan should experience. It's got a legion of fans and after finally playing it last summer, I can see whole-heartedly why. Flippin' heck, I even know a few folks who say they enjoyed this even more than Link to the Past! That sentiment didn't apply to me, but hey, it might for you. Only way to find out is to set off for the Freil Empire at once, if you haven't completed the short but sweet journey already. Overall, it's a little too straight forward with not enough "WOW!" moments for me to declare it an epic game, but it comes quite close. Bordering on excellent/epic, I highly recommend Soul Blazer to any SNES fan who has yet to experience it for themselves.

If you liked SB, seek out its "spiritual sequel" Illusion of Gaia.

For full review on Soul Blazer, see my website RVGFANATIC (56Kers beware)