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Spellbound Dizzy

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Released: 1990

Genre: Adventure

Format reviewed: ZX Spectrum

Publisher: Codemasters

Developer: The Oliver Twins

Submitted by: Andrew Joseph

During development of Spellbound Dizzy, the 5th Dizzy adventure game, The Oliver Twins had little involvement and was mainly developed by Big Red Software.

The BIGGEST and BEST Dizzy game yet! Over 100 AMAZING screens of cartoon FUN! Go SCUBA DIVING! Take a WILD RIDE underground! Save the YOLK FOLK!

Trouble's afoot for Dizzy in his BIGGEST and BEST adventure yet! Meet Dizzy's magical chum THEO, the wizard with a plethora of POWERFUL POTIONS! Dozy, Dylan, Dora, Daisy and Grand Dizzy – the YOLK FOLK – are all here too and they're in HOT WATER this time! Help Dizzy SAVE THEIR SHELLS before they end up HARD BOILED!

Dizzy's been visiting his local friendly Wizard Theo. Now Theo, who may be a dab hand in the waving of wands area, is not much cop at the filing-things-away-neatly department and he's left his book of Really Powerful Spells lying round in his laboratory. What's more, the book's been left open at the page headed A Really, Really Powerful Spell (That Shouldn't Be Read Out Loud). Whether Dizzy actually read the heading is not known but – yikes! – he said the spell and it's caused a catastrophe: Dizzy spirited all his Yolk Folk chums and Wizard Theo into the underworld! Cripes! There's only one course of action open to the brave little hero: read the spell again and spirit himself into the underworld to save his rotund group of pals!