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Street Fighter Apha 2

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Released: 1996

Genre: Beat-’em-up

Format reviewed: SNES

Publisher: Capcom

Developer: Capcom

Submitted by: Lee Richards

Born in the dying days of the good old SNES this conversion of the coin op is very impressive indeed.  When you consider that it holds it's own against the home conversions on the Saturn and the PlayStation that came out shortly afterwards and that it is still as much fun to play today you get a sense of how good it was.

It is so good that it almost atones for the disappointment I felt at the SNES release of Super Street Fighter II: The New Challengers after the insane greatness of Street Fighter II Turbo: Hyper Fighting.  To get a new Street Fighter game that I could play with the SNES pad and that didn't include T-Hawk was sublime.

Aplha feels almost the same as the coin-op and apart from the expected reduction in graphics and sound it packs in most of the coin-op minus a couple of backdrops and unlockable palette swapped characters.  It also controls brilliantly.

Street Fighter Apha 2 is a pleasure best shared and it is in two player battles that I am inclined to give Apha on the SNES the edge over Hyper fighting.  There is more variation in the characters move sets and it feels slightly more fluid than it's older brother.  (I also won more times on Alpha).

The new cartoony art style was a breath of fresh air for the franchise too in '96 and you got to kick ass as Akuma!

The possible draw back that many point to is the three separate loading times that crop up before a battle.  I can see how that would be a pain in single player but I most often played against another human being and the pauses were perfect moments in which to engage it some well timed distraction, trash talk or dead arming.

Stay focused! Remember, it's nothing but the fight..

…I guess?!