Twisted Metal: World Tour
Format reviewed: PlayStation
Publisher: Sony Computer Entertainment
Sometimes, you know a game is going to be amazing from the second you clap eyes on it, but what we’ve always liked is a surprise classic – one of those games you don’t have much anticipation for, but which wins you over. It’s fair to say that Twisted Metal: World Tour falls into the latter category. The original Twisted Metal was a fun car combat game, if somewhat rough around the edges, and while it was sensible to expect some improvement from a sequel we couldn’t have foreseen just how much better it would be.
Key to this improvement are the awesome new stages and vehicles. The sequel is a bit more outlandish than the first game – while many of the vehicles are still standard cars, the introduction of iconic designs like F1 car Twister, construction vehicle Mr Slam and the hellish man-machine hybrid Axel gives the series some visually distinct vehicles to go alongside Sweet Tooth. Also, whereas the first game took place exclusively in Los Angeles, the second takes the game worldwide and allows you to visit (and blow up) Paris, Hong Kong and even Antarctica. The destructible landmarks are a very nice touch, in particular the Eiffel Tower in the Paris stage, which topples over and allows access to the rooftops.
At its core, the game isn’t tremendously different to its predecessor – you’re still driving around and slamming your enemies with missiles – but the content is much improved, leading to an all-round better game. Not only is Twisted Metal: World Tour a very fun game, it’s a strong lesson in how to do a sequel.
If you missed Twisted Metal World Tour first time around, you might have missed out on more PlayStation classics too. Fear not! You can pick up issue 137 from ImagineShop.co.uk or GreatDigitalMags.com right now for a refresher on 20 lesser-known PlayStation classics.